Vexia
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Nov 20, 2008, 3:15pm





Welcome to Vexia
Location: Medival/feudal Vexia. By the way, if your unsure of anthing and think you may need permision, it's best to ask Avalon. Don't overdo it. ^_^ Hey everyone! I would like to welcome all of you to the site. If you look to the left of this box you will see that it's based in....well the past except it's a lot better cause of all the Fantasy and Adventure. WAAAAAAAAAAAY better than History class! Please visit the Rules and Updates before posting.

Vexia :: Home
Forum NameTopicsPostsLast Post
General
[ ]Rules and Updates
The rules and updates of the site will go here. Please check back often, the updates will have dates on them and the rules will always be on the top. Read them fully!
Moderator: Avalon
33on Jun 7, 2005, 10:23pm
by Strike
in Story Line
[ ]General Board
Talk about almost anything here, but nothing rated R or above.
Moderator: Avalon
11
[ ]Ideas & Suggestions
Please voice all your ideas & suggestions in here. We want you to have as much fun as possible ;D
Moderator: Avalon
00
[ ]Character Descriptions
Enter everything about your character in here.
Moderator: Avalon
45on May 14, 2006, 8:36pm
by rankers
in Strike
[ ]Graveyard Posts
All old posts will be stored here, this is not a Rp area and you can only view it.
Moderator: Avalon
31416on Jun 13, 2005, 9:58pm
by Strike
in A Rarity Indeed
Drovinkan Empire
[ ]The Port City of Miska (5 sub-boards)
A city known for it's mighty/many brawls and informal speech. They'd swear their own mother to death before letting an uneccessary fight slip by. Although the people can be friendly (ahem, harlots), its best not to say anything that could even imply an insult. They especially hate smart asses. :)
113on Jan 24, 2006, 4:04pm
by Strike
in Break Time
[ ]Shore Line
A beautiful place to just sit and watch the sunset, listen to the gently rocking waves, or just have a swim. But if you do go swimming, be careful of under-water currents and creatures that lurk in the dark depths below. *~Varies~* (Due to underwater warnings)
Moderator: Avalon
00
[ ]Back Roads
The much less traveled roads, leading off into circles or dead-ends. They are normally dirt paths worn down years ago when people were first coming from inland to the coast of Drovinka. Not many people still travel these roads. You might encounter something very worth while, who knows? *~Medium~*
Moderator: Avalon
00
[ ]Fay Woods
A rather large forest, entangled with myths of strange Fay-like creatures (ancestors of fairies), luring travelers and villagers with enchantments, to be heard of nevermore. Some of the creatures inhabiting the woods can change into the form of one you love or knew, just to lure you into their traps, but there may be a few reasons why people follow the one path that leads into the woods, for there are other stories of if you manage to go through the forest. There is chance you could find glory and riches on the other side. *~Danger~*
Moderator: Avalon
00
[ ]The Ports
Many large docks and ships, along with a few ware houses and Merchant tents lie scattered about. It’s normally crowded with people traveling through, shopping, and embarking on exciting new journeys. *~High~*
Moderator: Avalon
11on May 14, 2006, 8:47pm
by rankers
in First sights
[ ]Fire Mountain
This small string of mountains , located almost next to the Fay woods, is appropriately named, due to most of it's inhabitants. Dwarves have been said to live deep in the mountains, accompanied by a large hoard of dragons that take the top and upper cavers as their own and act as sentries, only occasionally bothering the dwarves. Many of the villages around it have the pleasure of seeing the mountain, (which has many shiny metallic mineral deposits) these reflect the rising and setting sun, causing it to look as though it's burning, with the far off dragons circling it's peaks. For the rest of the day and night the mountain looks huge and scorched at the tops, being a very harsh place to travel on, most people don't climb it, or go on it, unless they are trying to get the precious metal deposits, or even the fabled dragon's treasures, buried in the mountain. If you do try climbing it, you'll most likely find a few burnt rotting corpses and skeletons scattered about. *~High~*
Moderator: Avalon
00
The City of Vicilia
[ ]Market Place
This is the market place. Wide streets and yelling vendors. Guards routinely do a walk through about every hour, just to keep the peace. Thieves are handed off to them when caught to seek judgment elsewhere. *~Medium~*
Moderator: Avalon
00
[ ]Cresent Tavern
Come here if you want a place to stay and a drink to warm you up. Some waitresses do extra services for the right price. *~ Varies ~*
Moderator: Avalon
00
[ ]Lord Maldors Manor
Lord Maldor lives and serves here as minister with his young wife. The front half of the house is used as court house and judicial building. It's where the cities big decisions are held. *~Low Risk~*
Moderator: Avalon
00
[ ]

00
[ ]Docks
A few small ships and many little fisherman's boats float, tied to the dock's poles along Turpine River's bank. You might run into a crazy little old guy mumbling about something unpleasant... *~Varies~*
Moderator: Avalon
00
[ ]Cobble Stone Streets
These streets go through out the entire city and are the most frequently traveled. *~Varies~*
Moderator: Avalon
00
Outer Limits
[ ]Tribes
Many tribes live in the vast outer area of this land, the king unknown to them but his castle can be seen in the distance. Many different tribes lie in the area and do have relations with each other. *~Medium~*
Moderator: Avalon
00
[ ]The Forest Tylondae
This forest overtakes about half the continent, growing darker as you go inward. Ancient things grow within so be aware of your surroundings... *~High~*
Moderator: Avalon
00
[ ]Turpine River
This river flows through the land, making smaller rivers, swamps, and lakes along the way. The water is pure enough to drink and you can even swim in it as long as you don't bother the native water creatures. *~Low~*
Moderator: Avalon
00
[ ]Main Roads
These are the connectors of city to city, kingdom to kingdom, and well not continent to continent but you get what the meaning, they are the connectors of travel and guide us to where we desire. Mostly merchants and traders travel these roads. *~Varies~*
Moderator: Avalon
00


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Total Topics: 41   -   Total Posts: 439
Last Updated Topic: First sights by rankers (May 14, 2006, 8:47pm)
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